Chanting Guide

Enchanting Guidelines

Anything clothing is chanted with empower/nimbility/regeneration/shield Anything armor is permed with improve armor and chanted with empower/nimbility/regeneration

Any weapons permed with cold steel/electric charge/flame blade/venom and chanted with either empower or dexterity. Optionally you can leave out venom and do FIESD, so you don’t accidentally poison anything you want frozen (in Maze, for example). And if you do want poison you can just ext venom on it.

Remember – this is the chance of success! For example, for 4 enchants the chance of failing is 50%, and failing includes both failing to land but not destroying the item – and incinerating the item. So the real chance of “blowing” an item at the 4th chant is lower than 50%. I recommend you chant the same armor pieces with the same enchant, so you can swap gear with your other toons and still have all the available enchants.

SDM Chart + Chanting Chart Included

The Best Enchanters are All Intel Elf Wizzies who are able to reach 189% SDM. Toons with lesser intel/SDM can chant, but will not be as effective at it.

SDM123456
5%53230000
10%55250000
15%58280000
20%60300000
25%63332000
30%65355000
35%68387000
40%704010000
45%734313000
50%754515000
55%784818000
60%805020000
65%835323000
70%855525000
75%885828000
80%906030000
85%906333300
90%906535500
95%906838800
100%9070401000
105%9073431300
110%9075451500
115%9078481800
120%9080502000
125%9083532300
130%9085552500
135%9088582800
140%9090603000
145%9090633330
150%9090653550
155%9090683880
160%90907040100
165%90907343130
170%90907545150
175%90907848180
180%90908050200
185%90908151210
189%90908151212
       

The only gear you need to be an effective enchanter is:
2 Rings of Intelligence
1 Amulet of Intelligence

There are a few pieces from Dragon Pit that will help get you to 201% SDM for high level enchanters:
Arch Mage Shirt
Arch Mage Pants
Cowl of Immortality
Enid’s Needle
Shield of Infinite Thought

To be a fully capable chanter you will need the following skills:
Meditation – GM (level 5)
Sorcery – GM (level 5)
Elementalism – Proficient (Level 2)
Thaumaturgy – Master (level 4)
Necromancy – Expert (level 3)

A Perm affects the item. Improve Armor, Flame Blade and Cold Steel, Electric Charge, and Venom are all permed.

A Enchant affects the toon. Strength, Dexterity, Regen, Immo, and any element Shields are Enchanted. 

Spells that are Permed will work if enchanted, but spells that are Enchanted will not work if permed.

Suggested Chants for your gear. Only Weapons pushes into 5x making your chanting fairly safe as you don’t have to push 4x anywhere.

Item12345
BackpackStrDexRegenMissile S. 
Robe/SkirtStrDexRegenAcid S. 
BeltStrDexRegenCold S. 
AmuletStrDexRegenFire S. 
Ring 1StrDexRegenPoison S. 
Ring 2StrDexRegenLightning S. 
BaldricStrDexRegenImmo 
HelmImp. Arm.StrDexRegen 
ShirtImp. Arm.StrDexRegen 
PantsImp. ArmStrDexRegen 
CowlImp. ArmStrDexRegen 
WristImp. ArmStrDexRegen 
FeetImp. ArmStrDexRegen 
ShieldImp. ArmStrDexRegen 
WeaponFireIceVenomElectricStr
 FireIceVenomElectricDex
 FireIceElectricStrDex